· Outrise Studio · Unreal 5 ·
We delivered a complete character pipeline for a real-time interactive activation, supporting Outrise Studios with hybrid rigging, animation cycles, texturing, and environment integration engine-ready in 3 weeks with zero friction during handoff.
From briefing to integration. Each stage has a clear deliverable, an owner, and a gate before it moves forward.
Every asset ships with senior sign-off, clear documentation, and built for collaboration that lasts.
No phantom art director, no ticket queue. Your producers talk to our leads. Our leads sign every asset that ships.
“Outsourcing should feel close, reliable, and carefully led. Keeping close communication, clear direction, and protecting quality at every step.”
Jose guides Red Raccoon’s creative direction and client relationships, making sure each collaboration feels clear, human, and dependable. He focuses on aligning teams, protecting quality, and turning client vision into production-ready game art.
“The final result matters, but so does every quiet decision that gets it there.”
Sakura brings AAA experience from Japan and 6 years across environment and character art to Red Raccoon’s work. As Co-Founder and Principal Artist, she helps protect the studio’s quality bar through careful review, refined craft, and attention to detail.
30 minutes, no deck. We listen, ask the right questions, and send you a written plan within 48 hours — scope, team, milestones, cost.